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CV editat la 29.10.2026

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Informații de bază

Nume, Prenume:
*disponibil în Premium și VIP de la 3 luni
Data nașterii:
07 August 2004 (22 ani)
Program de lucru:
Full-time, Program flexibil
Oraș:
Chișinău, Călărași
Număr de contact:
*disponibil în Premium și VIP de la 3 luni
E-mail:
*disponibil în Premium și VIP de la 3 luni
Rețele sociale:
*disponibil în Premium și VIP de la 3 luni

Domeniul de activitate

Service / Reparații Specialiști / Tehnicieni Tech / IT / Programare Telecomunicații

Fișier încărcat

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Experienta

Internship

Google CyberSecurity Seminars

03.2025-09.2025

Completed an intensive 3-month theoretical training covering cybersecurity fundamentals, including network security, operating

system security, threat modeling, cryptography basics, and security frameworks, followed by hands on experience of applied practice, delivering security services for small to medium-sized companies.

Educatie

UVT - West University of Timisoara

Bachelor in Computer Science

JKU - Johannes Kepler Universität Linz

Erasmus+ Exchange

2023-2026

2024 (first semester)

Relevant coursework: Programming, Algorithms and Data Structures, Software Engineering, Computer Networks, Operating

Systems, Embedded Systems, Software Systems Testing, Al, Machine Learning, Game Development, SmartCards & NFC

Competente

C/C++: C++ (OOP, STL, basic templates, comfortable with modern C++17-style coding), C

Other languages: Python, C#

Core concepts: Object-Oriented Design, design patterns, debugging fundamentals, performance/complexity awareness, basic multithreading & memory management concepts

Linux development: Linux CLI, Git, Jenkins, Docker

Software quality: Agile/Scrum, code reviews, Test-Driven Development concepts, Continuous Integration

Currently strengthening: CMake/Make build workflows, unit testing in C++, deeper profiling/debugging on Linux

Networking/Security: TCP/IP stack and OSI model, IPv4/IPv6 addressing, subnetting, and routing concepts, DNS,

DHCP, NAT, VLANs, Network security fundamentals, access control, authentication/authorization, threat modeling, risk

assessment

Limbi

Romanian: Native

English: C1 Fluent

Proiecte

University Projects

DevOps Project (IBM Collaboration)

2025

Team leader for a project integrating CI/CD principles and containerized deployment. Applied Agile methodologies, version

control (Git), and collaborative tools for iterative progress and quality delivery. Gained practical experience with automation, code

integration, and testing pipelines.

Intrusion Detection System (IDS)

2025-2026

Developed an Intrusion Detection System (IDS) as part of my Bachelor's Thesis, using a hybrid network-based approach that

combines traditional detection techniques with machine learning. The packet capture and parsing components along with the

signature engine are implemented in C++ for maximum performance, while the machine learning pipeline is developed in

Python, targeting deployment on a Raspberry Pi 5.

1/2

Personal Projects

Game Development with Unity

2020-2024

Designed and developed several games using the Unity Engine and C#, applying object-oriented programming principles and

Unity's component-based architecture to build reusable and scalable systems. Implemented gameplay logic, UI, animation, physics, and save systems while improving skills in software architecture, debugging, performance optimization, and iterative development

with Git.

Custom C++ Game Engine and Native Game Development

2026-Present

Developing a reusable 2D game engine in modern C++ with a focus on modularity, extensibility, and clean software architecture.

Alongside the engine, I develop games directly in C++ using SDL3, exploring low-level graphics programming and engine design by

implementing core systems such as rendering, input handling, asset management, scene management, and collision detection. This

includes standalone projects, such as recreating Flappy Bird entirely within a single main. cpp file to deepen my understanding of

game architecture without relying on a full engine.

Realizari

2022: Took the 4th place at the National Olympics in Computer Science during HighSchool

2017-Ongoing: High placements in competitive programming contests(CCC, Codeforces, ICPC, CISM, RCPC),

strengthening algorithmic thinking and optimization. Also attending Hackatrons and CTF's.

2023-Ongoing: Led multiple university team projects, ensuring on-time delivery and high code quality.

Interese

Spoken and written

Cloud, Modern C++ engineering, Linux systems, networking, secure system design, IoT, applied AI/ML for automation

and detection.

2/2

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